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Creating Normal Maps:  Blender 3D 2.49


 


 
4.  Add a material to your model.  

Buttons Window menu >> Shading (F5) >> Material buttons
Links and Pipeline tab
Link to Object
Add New

  
5.  Set the material to Shadeless.  

Buttons Window menu >> Shading (F5) >> Material buttons
Material tab
Shadeless button

  
6.  Set the material color to Black ( 0, 0, 0)

Buttons Window menu >> Shading (F5) >> Material buttons
Material tab
Col button
R slider:  0.0
G slider:  0.0
B slider:  0.0

  
7.  Add 1st of 3 Textures to the material

Buttons Window menu >> Shading (F5)  >> Texture buttons (F6)
Texture tab
Empty texture channel
Add New
Name:  Red
Type:  Blend
Blend:  Lin (linear)
   



   
  
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