13. Position the Camera
Note:
The model I'm using to
create the normal map is positioned at [ 0.0, 0.0, 0.0].
I want
to place the camera over it and looking down.
Select the Camera
Open Transform
Properties
N key
or
3D View menu >> Object >> Transform
Properties
Position Camera
LocX:
0.0
LocY: 0.0
LocZ: 5.0
Orient Camera
RotX:
0.0
RotY: 0.0
RotZ: 0.0
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