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Alpha Multitexture: Blender Game Engine 2.6




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10
Select Z Transparency button

Instructions:
  • Properties menu >> Material button >> Transparency tab
  • Z Transparency button
  • Alpha Slider: 0.0

Z Transparency button

 
11
Add a texture channel for the Texture.

Instructions:
  • Properties menu >> Texture button
  • Select an empty Texture slot >> New

Empty Texture Channel

  
12
Give it a unique name

Note:
  • I am naming it Leaf

Instructions:
  • Properties menu >> Texture button >> Name >> Leaf

Channel name

    
 
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