Race Track: Blender 3D 2.6





 
4
Change the Bezier Circle to 3D.

Note:
  • A Bezier Circle can be either a 2D or a 3D object.  To use the Bezier Circle as a 3D path for the oval track, it has to be a to 3D object.

Bezier Circle >> 3D
  • Properties menu >> Object Data >> Shape tab >> 3D button

Bezier_Circle_3D.PNG

Bezier_Circle_2D_3D.PNG

  
5
Add more control points to Bezier Circle

Note:
  • Control points are used to shape the path of the race track.

Bezier Circle >> Edit Mode
  • Tab key
or
  • 3D View menu >> Mode Box >> Edit Mode
Select all
  • A key
or
  • 3D View menu >> Select >> Select/Deselect All
Subdivide
  • 3D View menu >> Curve >> Segments >> Subdivide
or
  • W key >> Subdivide

Bezier_Circle_Subdivide.PNG

Bezier_Circle_Control_Points.PNG

     
6
Shape the path of the race track.

Note:
  • The Bezier Circle is a 3D object.   The shape can be changed on all 3 axis.  X, Y and Z.
  • Use the control points to shape it.  Add more control points if needed.

To move:
  • Select a center point.
  • G key to grab.
  • Move mouse
To shape:
  • Select an end point.
  • G key to grab.
  • Move mouse

Track_Path.PNG

 




 
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