Race Track: Blender 3D 2.6
Scale Bezier Circle in Edit Mode
- As always, scale game objects in edit mode.
- For this
tutorial scale the Bezier Circle by 9.
Bezier Circle >> Edit Mode
Scale Bezier Circle
- 3D View menu >> Mode Box >> Edit Mode
- 3D View menu >> Curve >> Transform >> Scale >> Move mouse
an outline of the width
of your race track
- This tutorial uses the simplest possible shape
(a line) for the road but the same steps apply for any shape.
(Tunnel, road with a center line, etc,)
Bezier Circle >> Object Mode
Add Plane >> Delete 2 vertices
- 3D View menu >> Mode Box >> Object Mode
- Info menu >> Add
>> Mesh >> Plane
leaving 1 edge.
X key >> Vertices
the object center between the two remaining vertices.
(2D outline) selected. Object mode.
- 3D View
Object >> Transform >> Geometry to Origin
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