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Save As Game Engine RunTime: Blender Game Engine 2.6




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4
Pack External Data

Note:
  • Pack External Data saves the all external data (textures, sound files, etc.) as a part of the blend. 
  • Don't use Pack External Data if you want the data (textures, sound files, etc.) to be separate from the blend.  Instead use Make all Paths Relative.  

Instructions:
  • Info menu >> File >> External Data >> Pack into .blend file

Pack into blend file

    
5
Game framing settings

Note:
  • Use Game framing settings to set the Runtime's default settings. 
  • Full screen or Windowed. 
  • Game resolution -- 640 x 480 or 800 x 600 or etc.
  • Quality -- Bit Depth and FPS
  • Framing -- Letterbox, Extend or Scale

Instructions:
  • Properties menu >> Render button >> Standalone Player tab

Standalone Player tab

 
6
Create Runtime

Instructions:
  • Info menu >> File >> Export >> Save as Game Engine Runtime
  • Name:
  • Save As Game Engine Runtime button

Save As Game Engine Runtime

   




 
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