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Shiny Multitexture:  Blender Game Engine 2.6




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4
Add Suzanne (Monkey).

Note:
  •  For this tutorial, I'm using Suzanne.

Instructions:
  • Info menu >> Add >> Mesh >> Monkey

IMAGE: Suzanne Add

   
5
Add or Select a material.

Note:
  • Textures are placed on Materials.  No Materials.  No Textures.

Instructions:
  • Properties menu >> Material button >> New
or
  • Select an existing Material

IMAGE: Material Add

New material added

 
6
Add a texture channel for the Reflective Texture.

Note:
  • In Multitexture, the reflection texture is placed directly on the material. 
  • You can't use the reflection texture with other textures.
 
Instructions:
  • Properties menu >> Texture button
  • Select an empty Texture slot >> New

IMAGE: Texture Channel

      




 
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