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Sound:  Blender Game Engine 2.6




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6
Sound Actuator settings.

Note:
  • Play Mode -- Play Stop: 
Plays sound from beginning to end.  Negative pulse--stops playing immediately.
  • Play Mode -- Play End: 
Plays sound from beginning to end.  Negative pulse--finishes playing before stopping.
  • Play Mode -- Loop Stop: 
Plays sound continuously.  Negative pulse--stops playing immediately.
  • Play Mode -- Loop End: 
Plays sound continuously.  Negative pulse--finishes playing before stopping.
  • Play Mode -- Loop Bidirectional Stop: 
Plays sound continuously.  Forward and then backward.  Negative pulse--stops playing immediately.
  • Play Mode -- Loop Bidirectional: 
Plays sound continuously.  Forward and then backward.  Negative pulse--finishes playing before stopping.
  • Volume:
The volume of the sound.
Range:  0.0 to 2.0
0.0 = no sound
2.0 = maximun sound
  • Pitch:
The speed at which the sound is played.
Range:  -12.0 to 12.0
-12.0 = Slow speed
0.0 = normal speed
12.0 = fast speed


Instructions:
  • Play Mode:  Loop Stop
  • Volume:  1.0
  • Pitch:  0.0
 
Sound file loaded

     




 
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