Alpha: Blender GLSL Materials


   



5
Image tab:
Load an image with alpha

Button Windows menu >> Shading (F5) >> Texture buttons (F6)
Image tab
Load

 
6
Enable UseAlpha button

Button Windows menu >> Shading (F5) >> Texture buttons (F6)
Map Image tab
UseAlpha 

  
7
Add a UV Texture to material

Buttons Window menu >> Editing (F9)
Mesh tab
UV Texture:  New
Give it a unique name 


 
8
UV Unwrap game object

Game object:
Select Edit Mode
Tab key
or
3D View menu >> Mode Box >> Edit Mode
UV Unwrap
U key
or
3D View menu >> Mesh >> UV Unwrap
Select UV Unwrap Method





  
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.