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Alpha: Texture Face Materials




 
4
UV Unwrap game object

Game object:
Select Edit Mode
3D View menu >> Mode Box >> Edit Mode
UV Unwrap
U key
or
3D View menu >> Mesh >> UV Unwrap
Select UV Unwrap Method



   
5
Map UV Texture to image with alpha

Game object:  Edit Mode

UV/Image Editor menu >> Image box
Select image
Fit UV map to image

    
6
Texture Face tab:
Enable Tex button
Enable Alpha or Clip Alpha button

Note:
The Copy button will copy the selected  'Active Face Alpha Blending' setting to the rest of the selected faces.

Game object:  Edit Mode

Buttons Window menu >> Editing
Texture Face tab
Enable Tex button
Enable Alpha or Clip Alpha button

  
7
Start Game

P key
or
User Preference menu >> Game >> Start Game
 
 

  
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