Changing Cameras -- Blender 3D Game Engine




 
7.  Connect Keyboard Sensor >> AND Controller >> Scene Actuator

Buttons Window menu >> Logic (F4)
Pull wire from brass bump to brass dimple

  
8.  Add a State Actuator -- State Mask Group 2

Note:
We are going to use the State Actuator to switch from State Mask Group 1 to State Mask Group 2.

Buttons Window menu >> Logic (F4)
Actuators Add
State Actuator
Cpy:  Select State Mask Group 2

  
9.  Connect AND Controller >> State Actuator

Buttons Window menu >> Logic (F4)
Pull wire from brass bump to brass dimple

 
  
10.  Set the Controller State GUI to State Mask Group 2

Note:
We are going to be using the same Keyboard sensor in both State Mask Groups.

Camera Selected --
Sensor State Mask Group button disabled

Buttons Window menu >> Logic (F4)
Controllers State GUI
State Mask Group 2


 
 
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.