Blender
3D
Game Engine |
Rapid
prototyping for 3D
games. Test realtime 3D gameplay without having to compile the game
code. 3D game models automatically added. GLSL shaders. Normal
Mapping and
Parallax Mapping. All OpenGL Lighting modes. This includes
transparencies,
animated and reflection mapped textures. Multiple textures and
materials. UV mapping. Per-pixel lighting and dynamic
lighting. Uses Bullet Physics. Soft
body
dynamics. Rigid body dynamics. Collision detection
and
dynamics simulation. Collision bounds of all types. Car
physics
engine with full support for vehicle dynamics. (Spring
reactions,
stiffness, damping, tire friction etc.). |