2D Filter Actuator

Blur




1.  Blur
Decreases the contrast between differing pixels.


2.  Actuator Name
You can give the actuator a unique name or use the default name that Blender assigns.


3.  Pass Number
Enable the 2D Filter on this Pass Number.


Note:To use the 2D Filters, your video card and drivers must support OpenGL glsl shaders (GL Version 2.0 or better).


Note:2D Filters are applied to everything in the Scene.  Not just to the object they are attached to.


Note:To use more than one 2D Filter, apply them on different passes.


Note:A 2D Filter that is applied with the Always Sensor can't be disabled or removed.




Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).