|

| 1. Actuator Sensor |
Monitors an
Actuator.
When the actuator is activated, the sensor sends one positive pulse to
the controller.
When
the actuator is deactivated, the sensor sends one negative pulse to the
controller. |
| 2. Sensor Name |
| You can give
it a unique name or use the default
name that Blender assigns. |
| 3. True Level Triggering |
When a sensor
is activated, it sends one positive
pulse to the attached controller(s).
With True Level Triggering turned on, it continues to send positive
pulses as long as the sensor is active.
The number of positive pulses sent is based on the logic tic rate.
Default is 60 times per second. |
| 4. False Level Triggering |
When a sensor
is deactivated, it sends one negative pulse to the
controller.
With False Level Triggering turned on, it continues to send negative
pulses as long as the sensor is deactivated.
The number of negative pulses sent is based on the logic tic rate.
Default is 60 times per second. |
| 5. Trigger Delay |
Works with
True Level and False Level
Triggering
Skips sending pulses to the controller.
Skips the number entered. |
| 6. Inv |
Inverts the
output of the triggers.
A positive trigger event sends a negative pulse to the controller.
A negative trigger event sends a positive pulse to the controller. |
| 7. Lvl |
Part of the
State System.
At this point in time, it only works with the Mouse Sensor and the
Keyboard Sensor. |
| 8. Act |
| Name of the actuator to be monitored. |
|