Mist:  Blender Game Engine





4
Set Dist

Dist = Distance you want to be able to see.  

Note:  
Every object past this distance will be hidden by the mist.

Buttons Window menu >> Shading (F5) >> World buttons
Mist/Stars/Physics tab
Dist


5
Set Misi

Misi = Mist Intensity
   Range:  0.0 to 1.0

Buttons Window menu >> Shading (F5) >> World buttons
Mist/Stars/Physics tab
Misi


6
Set Mist Color

Buttons Window menu >> Shading (F5) >> World buttons
World tab
Horizon sliders:  HoR / HoG / HoB

 
7
No Mist button

Mist doesn't effect/hide objects that have the No Mist button enabled

Buttons Window menu >> Shading (F5) >> Material buttons
Materials tab
No Mist button



8
Start Game Engine

P key
or
User Preference menu >> Game >> Play
 
 

 
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.