Simple Movement -- Blender 3D Game Engine








  
1
Player Object Type -- Dynamic

Select Player (Cube)
Buttons Window menu >> Logic (F4)
Object Type:  Dynamic

  
2
Add a Keyboard sensor: W key

Note:
For this tutorial, I'm using the W key for forward movement

Note:
This tutorial uses States and a NOR Controller.  Because we are using the NOR Controller, we can't use the Sensor Level button to carry a key press from one State to the next.  Instead, we have to use TRUE level triggering to check if a key is being pressed when it switches States.

Buttons Window menu >> Logic (F4)
Sensors Add
Keyboard Sensor
TRUE level triggering: enabled
Key: W key

 
   
3
Add an AND controller

Buttons Window menu >> Logic (F4)
Controllers Add
AND Controller



   




 
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.