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Normal Maps: Blender 3D Game Engine





  
6
Add a Color Map texture to the material  

Buttons Window menu >> Shading (F5) >> Texture buttons (F6)
Texture tab
Add New
Texture Type:  Image
Image tab
Load


 



   
7
Add a UV Texture to the material

Buttons Window menu >> Editing (F9)
Mesh tab
UV Texture: New
Give it a unique name
 



    
8
UV Unwrap UV Texture

Game object:  Edit Mode
U key
or
3D View menu >> Mesh >> UV Unwrap
Select method to UV Unwrap

   
9
Map UV Texture to color map

UV/Image Editor menu >> Image box
Select image
Fit UV map to image
 



  
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