pageok




  

Normal Maps: Blender 3D Game Engine





  
10
Normal Map settings

Map Input tab:  UV button
Buttons Window menu >> Shading (F5) >> Material buttons
Map Input tab
UV button
UV texture map name

Map To tab:  Nor button
Buttons Window menu >> Shading (F5) >> Material buttons
Map To tab
Nor button
Nor Slider to 1.0
 





   
11
Color Map settings

Map Input tab:  UV tab
Buttons Window menu >> Shading (F5) >> Material buttons
Map Input tab
UV button
UV texture map name

Map To tab:  Col button
Buttons Window menu >> Shading (F5) >> Material buttons
Map To tab
Col button
Color slider to 1.0




   
12
Settings for Diffuse light and shader.

Material tab:  Col button
Buttons Window menu >> Shading (F5) >> Material buttons
Material tab
Col button
Color sliders

Shaders tab:  Diffuse Shader Type
Buttons Window menu >> Shading (F5) >> Material buttons
Shaders tab
Diffuse Shader Type box
Amount of diffuse light reflection
 

 



  
pageok