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Runtime -- Blender Game Engine





  


 
1
Open your blend

User Preference menu >> File >> Open


  
2
Pack External Data

Note:
Pack External Data saves the all external data (textures, sound files, etc.) as a part of the blend. 

Note:
Don't use Pack External Data if you want the data (textures, sound files, etc.) to be separate from the blend.  Instead use Make all Paths Relative.  

User Preference menu >> File >> External Data >> Pack into .blend file


   
3
Game framing settings

Note:
Use Game framing settings to set the Runtime's default settings.  Full screen or Windowed. 
Game resolution -- 640 x 480 or 800 x 600 or etc.  Color depth of Full Screen -- 32 bit or 16 bit or etc.

Buttons Window menu >> Scene (F10) >> Render buttons

Format tab
Game framing settings
 



   




 
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