pageok




  

Real Time Shadows: Blender 3D Game Engine

 


  
3.  Draw Type:  Textured

3D View menu >> Viewport Shading box
Draw Type: Textured


  
4.  Add a Spotlight

User Preferences menu >> Add >> Lamp >> Spot
or
Spacebar >> Add >> Lamp >> Spot


  
5.  Enable Buf.Shadow button

Buttons Window menu >> Shading (F5) >> Lamp buttons
Shadow and Spot tab
Buf.Shadow button

  
6.  Set Shadow Buffer Size

Note:
A large shadow buffer can overload a video card's frame buffer.  
If this happens, you won't see any real time shadows.  If you are really unlucky, it will crash Blender 3D.

Buttons Window menu >> Shading (F5) >> Lamp buttons
Shadow and Spot tab
Shadow Buffer Size:
Range:
512 to 10240

 
  
   
pageok