pageok




  

Real Time Shadows: Blender 3D Game Engine






 
7.  Set ClipSta  --  Set ClipEnd

Note:
Only Game Objects between ClipSta and ClipEnd will cast shadows.

Buttons Window menu >> Shading (F5) >> Lamp buttons
Shadow and Spot tab
ClipSta:  
ClipEnd:

  
8.  Set shadow map shading bias

Note:
The shadow map shading bias determines where the shadow starts.

Buttons Window menu >> Shading (F5) >> Lamp buttons
Shadow and Spot tab
Bias

   
Note:
Shadows won't show up if the game object the shadow falls on -- floor/wall/etc -- doesn't have a material with shadows enabled. 


  
9.  Game Engine:  Start Game
User Preference menu >> Game >> Start Game
or
P key
  
 
  
   
pageok