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Shiny: Blender GLSL Materials


 

 
1.  Select Blender GLSL Materials

User Preference menu >> Game >> Blender GLSL Materials

  
2.  Texture your Model

Note:
For this example I used Suzanne.  One material.  Color Green.  Texture slot is empty (Texture Type: None).

  
3.  Add new Texture Slot (for shiny).

Buttons Window menu >> Shading (F5) >> Texture buttons (F6)
Texture tab
Add New
Give unique name
Texture Type:  Image


 
  
  
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