4. Load image to use as reflective
map
Note:
You
can use any image as a reflective map. For best results, try
to
match the colors of the reflective map to the game surroundings
Reflective
maps can't be one solid color. The brightness of the colors
and the
contrast between the colors determines how shiny it is.
Buttons Window menu >> Shading (F5) >>
Texture buttons (F6)
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