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Soft Bodies: Blender 3D Game Engine 


 

 
1.  Select Soft body

Buttons Window menu >> Logic (F4)
Object type
Soft body

   
2.  Shape Match

Note:
Shape match is the amount an object returns to it's original shape after a collision.

Buttons Window menu >> Logic (F4)
Shape Match button
kMT (Shape matching threshold)
Range:  0.0000 to 1.0000


  
 
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