Soft Bodies: Blender 3D Game Engine
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1. Select Soft body
Buttons Window menu >> Logic (F4)
Object type
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2. Shape Match
Note:
Shape match is the amount an
object returns to it's original shape after a collision.
Buttons Window menu >> Logic (F4)
Shape Match
button
kMT (Shape
matching threshold)
Range:
0.0000 to 1.0000
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The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.