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Stencils:  Real Time Texture Splatting








 
9
Add a UV Texture to material

Note:
This tutorial uses 2 UV textures.  One for the stencil and the other one for the grass and mud textures.

Object selected

Buttons Window menu >> Editing (F9)
Mesh tab
UV Texture:  New
Name:  Ground_UV


  
10
UV Unwrap game object

Note:
For this tutorial, I'm using Project From View to UV Unwrap the game object.

Game object:   Edit Mode  -- Select all vertices

U key
Select UV Unwrap Method
or
3D View menu >> Mesh >> UV Unwrap
Select UV Unwrap Method

  
11
Map UV Texture to the grass texture

Note:
For this tutorial, both the grass and mud textures will be tiled the same amount and use the Ground_UV Texture.

Game object:  Edit Mode

UV/Image Editor menu >> Image box
Select image
UV map to image


   




 
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