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Stencils:  Real Time Texture Splatting





 


  
12
Map Input tab:  Enable UV button & use Ground_UV

Buttons Window menu >> Shading (F5) >> Material buttons
Texture tab
Texture tab:  grass

Map Input tab
UV button enabled
UV Texture name:  Ground_UV

Map To tab
Col button enabled

   
13
Add the 2nd texture to the material

Note:
The 2nd texture has to be the stencil.

Button Windows menu >> Shading (F5) >> Texture buttons (F6)
Texture tab  -- Empty Texture Slot
Add New
Texture type:  Image
Name:  stencil


   
14
Load the stencil texture

Note:
Use the stencil we created at the beginning of the tutorial.  It should be in the Image List.  I named my stencil:  Stencil_ground.png 

Button Windows menu >> Shading (F5) >> Texture buttons (F6)
Image tab
Image List:  Stencil_ground.png


  




 
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