User
Preference menu >> Game >> Blender GLSL
Materials
2
Create a Plane
Spacebar
>> Add >> Mesh >> Plane
or
User Preference menu >> Add >> Mesh
>> Plane
3
Add
UV Texture
Buttons Window
menu >> Editing (F9)
Mesh tab
UV Texture
New
give it a unique name
4
Unwrap
UV Texture
U key
>> UV Calculation
Select UV
Unwrap method
5
Load a Blender Game Engine Font
sheet
UV/Image
Editor >> Image >> Open
6
Map
UV Texture to Font Sheet
3D View Window
Plane
selected. Edit mode
All vertices
selected
UV/Image Window
All vertices
selected
Map UV
Texture to Font Sheet
@ only
7
Enable
Tex button
Button Windows
menu >> Editing (F9)
Texture Face
tab
Tex button
8
Enable
Text button
Button Windows
menu >> Editing (F9)
Texture Face
tab
Text button
enabled
9
Select Opaque / Add / Alpha /
Clip Alpha
Button Windows
menu >> Editing (F9)
Texture Face
tab
Opaque / Add /
Alpha / Clip Alpha buttons
Select one
10
Add a material to the Plane
Buttons Window
menu >> Panels -- Shading (F5) >> Panels --
Material buttons
Links and
Pipeline tab
Link to Object
Add New
11
Set Material Alpha to 0.0
Buttons Window
menu >> Panels -- Shading (F5) >> Panels --
Material buttons
Material tab
A slider
0.0
12
Enable ZTransp button
Buttons Window menu >> Shading (F5)
>> Material buttons
Links and
Pipeline tab
ZTransp button
13
Enable Shadeless button
Buttons Window
menu >> Panels -- Shading (F5) >> Panels --
Material buttons
Material tab
Shadeless
button
14
Add a texture to the material
Buttons Window
menu >> Shading (F5)
>> Texture buttons (F6)
Texture tab
Select an
empty channel
Add New
15
Use the Font sheet as the texture
Buttons Window
menu >> Shading (F5)
>> Texture buttons (F6)
Texture tab
Texture Type
Image
Buttons
Window menu >> Shading (F5)
>> Texture buttons (F6)
Image tab
Arrow heads
Font Sheet
16
Map Input settings:
Buttons Window
menu >> Shading (F5) >> Material buttons
Map Input tab
UV button
UV name
17
Map To settings:
Buttons Window
menu >> Shading (F5) >> Material buttons
Map To tab
Enable Col
button
Enable Alpha button
Colored Text (optional)
Enable No RGB
button
Select Color
18
Colored Text (optional)
Buttons Window
menu >> Shading (F5) >> Material buttons
Map To tab
Enable No RGB
button
Select Color
19
Add Property named Text to Plane
Buttons Window
menu >> Logic (F4)
Add
Property
Type:
String
Name: Text
Add message
20
Start Game Engine
P key
or
User Preference menu >> Game >> Start Game
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.