Text: Blender GLSL Materials















Quick Instructions

1
Select Blender GLSL Materials
User Preference menu >> Game >> Blender GLSL Materials
 
2 Create a Plane
Spacebar >> Add >> Mesh >> Plane
or
User Preference menu >> Add >> Mesh >> Plane
 
3
Add UV Texture
Buttons Window menu >> Editing (F9)
Mesh tab
UV Texture
New
give it a unique name
 
4 Unwrap UV Texture 
U key >> UV Calculation
Select UV Unwrap method
 
5
Load a Blender Game Engine Font sheet 
UV/Image Editor >> Image >> Open
 
6
Map UV Texture to Font Sheet
3D View Window
Plane selected.  Edit mode
All vertices selected
UV/Image Window
All vertices selected
Map UV Texture to Font Sheet 
@ only
 
7 Enable Tex button
Button Windows menu >> Editing (F9)
Texture Face tab
Tex button
 
8 Enable Text button
Button Windows menu >> Editing (F9)
Texture Face tab
Text button enabled
 
9 Select Opaque / Add / Alpha / Clip Alpha
Button Windows menu >> Editing (F9)
Texture Face tab
Opaque / Add / Alpha / Clip Alpha buttons
Select one
 
10 Add a material to the Plane 
Buttons Window menu >> Panels -- Shading (F5) >> Panels -- Material buttons
Links and Pipeline tab
Link to Object
Add New
 
11 Set Material Alpha to 0.0
Buttons Window menu >> Panels -- Shading (F5) >> Panels -- Material buttons
Material tab
A slider
0.0
 
12 Enable ZTransp button

Buttons Window menu >> Shading (F5) >> Material buttons
Links and Pipeline tab
ZTransp button
 
13 Enable Shadeless button
Buttons Window menu >> Panels -- Shading (F5) >> Panels -- Material buttons
Material tab
Shadeless button
 
14 Add a texture to the material
Buttons Window menu >> Shading (F5) >> Texture buttons (F6)
Texture tab
Select an empty channel
Add New
 
15 Use the Font sheet as the texture
Buttons Window menu >> Shading (F5) >> Texture buttons (F6)
Texture tab
Texture Type
Image
 Buttons Window menu >> Shading (F5) >> Texture buttons (F6)
Image tab
Arrow heads
Font Sheet
 
16 Map Input settings:
Buttons Window menu >> Shading (F5) >> Material buttons
Map Input tab
UV button
UV name
 
17 Map To settings:  
Buttons Window menu >> Shading (F5) >> Material buttons
Map To tab
Enable Col button
Enable Alpha button
Colored Text (optional)
Enable No RGB button
Select Color
 
18 Colored Text  (optional)
Buttons Window menu >> Shading (F5) >> Material buttons
Map To tab
Enable No RGB button
Select Color
 
19 Add Property named Text to Plane
Buttons Window menu >> Logic (F4)
Add Property 
Type:  String 
Name: Text
Add message
 
20 Start Game Engine
P key
or
User Preference menu >> Game >> Start Game
 

 
  
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.