Text: Blender GLSL Materials


 

 
9
Select Opaque / Add / Alpha / Clip Alpha

Note:
Opaque:
White letter and black background are rendered.
Add:
Anything with black isn't rendered.  
Alpha (with Text button enabled):
The black background becomes the alpha channel
Clip Alpha (with Text button enabled):
Same as Alpha but tighter.  Gets rid of blurred edges.

Button Windows menu >> Editing (F9)
Texture Face tab
Opaque / Add / Alpha / Clip Alpha buttons
Select one

  
10
Add a material to the Plane
 
Buttons Window menu >>  Shading (F5) >>  Material buttons
Links and Pipeline tab
Link to Object
Add New


   
11
Set Material Alpha to 0.0 

Buttons Window menu >>  Shading (F5) >> Material buttons
Material tab
A slider
0.0

  
12
Enable ZTransp button

Buttons Window menu >> Shading (F5) >> Material buttons
Links and Pipeline tab
ZTransp button

  
13
Enable Shadeless button

Buttons Window menu >>  Shading (F5) >>  Material buttons
Material tab
Shadeless button

 
   
  
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.