Text: Blender Multitexture Materials
|
5
|
Load a Blender Game Engine Font
sheet (see 5a below)
UV/Image Editor >> Image >> Open
|
6
|
Map UV Texture to Font Sheet
3D View Window
Plane
selected. Edit mode
All vertices
selected
UV/Image Window
All vertices
selected
Map UV Texture to Font Sheet
@ only
|
7
|
Enable Tex button
Button Windows menu >> Editing (F9)
Texture Face
tab
Tex button
|
8
|
Enable Text button
Button Windows menu >> Editing (F9)
Texture Face
tab
Text button
enabled
|
|
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.