pageok




  

Text: Blender Multitexture Materials


 

 
5
Load a Blender Game Engine Font sheet  (see 5a below)

UV/Image Editor >> Image >> Open

  
6
Map UV Texture to Font Sheet

3D View Window
Plane selected.  Edit mode
All vertices selected

UV/Image Window
All vertices selected

Map UV Texture to Font Sheet 
@ only

  
7
Enable Tex button

Button Windows menu >> Editing (F9)
Texture Face tab
Tex button

  
8
Enable Text button

Button Windows menu >> Editing (F9)
Texture Face tab
Text button enabled


  
  
pageok