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Animating Textures: Texture Face Materials




 
8
Map UV Texture to image with alpha

Game object:  Edit Mode

UV/Image Editor menu >> Image box
Select image
Fit UV map to image

  
9
Real-time Properties:  Enable Tiles & Enable Anim
UV/Image Editor menu >> View >> Real-time Properties
Enable Tiles
Set X (columns)
Set Y (rows)
Enable Anim
Set Start ( 0 = 1st frame)
Set End (Number of frames - 1)
Set Speed


   
10
Texture Face tab:  Enable Tex & Tiles buttons

Game object:  Edit Mode

Buttons Window menu >> Editing
Texture Face tab
Enable Tex button
Enable Tiles button


    
  
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