Blender 3D Game Engine Python -- Functions Index (2.49b)


   

 




g    Variable in Class KX_VertexProxy
get     Method in Class CListValue
get    Method in Class KX_GameObject
getAngularVelocity    Method in Class KX_GameObject
getAppliedImpulse    Method in Class KX_PyConstraintBinding
getAverageFrameRate    Method in GameLogic Module
getAxisVect    Method in Class KX_GameObject
getBlendFileList    Method in GameLogic Module
getButtonActiveList    Method in Class SCA_JoystickSensor
getButtonStatus    Method in Class SCA_JoystickSensor
getButtonStatus    Method in Class SCA_MouseSensor
getCameraToWorld    Method in Class KX_Camera
getChannel    Method in Class BL_ActionActuator
getConstraintId    Method in Class KX_ConstraintWrapper
getConstraintType    Method in Class KX_VehicleWrapper
getCurrentController    Method in GameLogic Module
getCurrentScene    Method in GameLogic Module
getDistanceTo    Method in Class KX_GameObject
getEyeSeparation    Method in Rasterizer Module
getFocalLength    Method in Rasterizer Module
getFragmentProg    Method in Class BL_Shader
getGLSLMaterialSetting    Method in Rasterizer Module
getKeyStatus    Method in Class SCA_KeyboardSensor
getLinearVelocity    Method in Class KX_GameObject
getLogicTicRate    Method in GameLogic Module
getMaterial    Method in Class KX_PolyProxy
getMaterialIndex    Method in  Class KX_BlenderMaterial
getMaterialIndex    Method in Class KX_PolyProxy
getMaterialMode    Method in Rasterizer Module
getMaterialName    Method in Class KX_MeshProxy
getMaterialName    Method in Class KX_PolyProxy
getMaxLogicFrame    Method in GameLogic Module
getMaxPhysicsFrame    Method in GameLogic Module
getMesh    Method in Class KX_PolyProxy
getNormal    Method in Class KX_VertexProxy
getNumVertex    Method in Class KX_PolyProxy
getNumWheels    Method in Class KX_VehicleWrapper
getPhysicsId    Method in Class KX_GameObject
getPhysicsTicRate    Method in GameLogic Module
getPolygon    Method in Class KX_MeshProxy
getPropertyNames    Method in Class KX_GameObject
getRandomFloat    Method in GameLogic Module
getReactionForce    Method in Class KX_GameObject
getRGBA    Method in Class KX_VertexProxy
getSceneList    Method in GameLogic Module
getScreenPosition    Method in Class KX_Camera
getScreenRay    Method in Class KX_Camera
getScreenVect    Method in Class KX_Camera
getShader    Method in Class KX_BlenderMaterial
getSpectrum    Method in GameLogic Module
getTextureName    Method in Class KX_MeshProxy
getTextureName    Method in Class KX_PolyProxy
getUV    Method in Class KX_VertexProxy
getUV2    Method in Class KX_VertexProxy
getVectTo    Method in Class KX_GameObject
getVehicleConstraint    Method in Class KX_PyConstraintBinding
getVelocity    Method in Class KX_GameObject
getVertex    Method in Class KX_MeshProxy
getVertexArrayLength    Method in Class KX_MeshProxy
getVertexIndex    Method in Class KX_PolyProxy
getVertexProg    Method in Class BL_Shader
getWheelOrientationQuaternion    Method in Class KX_VehicleWrapper
getWheelPosition    Method in Class KX_VehicleWrapper
getWheelRotation    Method in Class KX_VehicleWrapper
getWindowHeight    Method in Rasterizer Module
getWindowWidth    Method in Rasterizer Module
getWorldToCamera    Method in Class KX_Camera
getXYZ    Method in Class KX_VertexProxy
ghost    Variable in Class KX_ParentActuator
gl_texture    Variable in Class KX_PolygonMaterial
globalDict    Variable in GameLogic Module

   
  
Game developers can use the Blender game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The Blender game engine can be used to make both 2D games and 3D games.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.