Blender 3D Game Engine Python -- Functions Index (2.49b)


 

 



has_key    Method in Class CListValue
has_key    Method in Class KX_GameObject
hat    Variable in Class SCA_JoystickSensor
hatSingle    Variable in Class SCA_JoystickSensor
hatValues    Variable in Class SCA_JoystickSensor
height    Variable in Class KX_CameraActuator
hitNormal    Variable in Class KX_MouseFocusSensor
hitNormal    Variable in Class KX_RaySensor
hitObject    Variable in Class KX_MouseFocusSensor
hitObject    Variable in Class KX_RaySensor
hitObject    Variable in Class KX_TouchSensor
hitObjectList    Variable in Class KX_TouchSensor
hitPosition    Variable in Class KX_MouseFocusSensor
hitPosition    Variable in Class KX_RaySensor
hold1    Variable in Class SCA_KeyboardSensor
hold2    Variable in Class SCA_KeyboardSensor
     


identity    Method in Mathutils Module  --  Matrix
identity    Method in Mathutils Module  --  Quaternion
index    Variable in Class CListValue
index    Variable in Class SCA_JoystickSensor
INSIDE    Constant in Class KX_Camera
instantAddObject    Method in Class KX_SCA_AddObjectActuator
instantReplaceMesh    Method in Class KX_SCA_ReplaceMeshActuator
INTERSECT    Constant in Class KX_Camera
Intersect    Method in Mathutils Module
inverse    Method in Mathutils Module  --  Quaternion
invert    Variable in Class SCA_ISensor
invert    Method in Mathutils Module  --  Matrix
invalid    Variable in Class PyObjectPlus
isA     Method in Class PyObjectPlus
isCollider    Method in Class KX_PolyProxy
isValid    Method in Class BL_Shader
isVisible    Method in Class KX_PolyProxy



key    Variable in Class SCA_KeyboardSensor



lastDraw    Variable in Class SCA_RandomSensor
layer    Variable in Class KX_Light
length     Variable in Mathutils Module  --  Vector
lens    Variable in Class KX_Camera
level    Variable in Class SCA_ISensor
lightlayer    Variable in Class KX_PolygonMaterial
lights    Variable in Class KX_Scene
limit    Variable in Class KX_ConstraintActuator
lin_attenuation    Variable in Class KX_Light
linearVelocity    Variable in Class KX_SCA_AddObjectActuator
LineIntersect    Method in Mathutils Module
linV    Variable in Class KX_ObjectActuator
linVelocityMax    Variable in Class KX_GameObject
linVelocityMin    Variable in Class KX_GameObject
localInertia    Variable in Class KX_GameObject
localOrientation    Variable in Class KX_GameObject
localPosition    Variable in Class KX_GameObject
localScale     Variable in Class KX_GameObject
looping    Variable in Class KX_SoundActuator


  
Game developers can use the Blender game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The Blender game engine can be used to make both 2D games and 3D games.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.