Python Methods (2.48)
getMass - getObject

getMass    Method in Class KX_GameObject
getMaterial    Method in Class KX_PolyProxy
getMaterialIndex    Method in Class KX_BlenderMaterial
getMaterialIndex    Method in Class KX_PolyProxy
getMaterialMode    Function in Module Rasterizer
getMaterialName    Method in Class KX_MeshProxy
getMaterialName    Method in Class KX_PolyProxy
getMax    Method in Class KX_CameraActuator
getMax    Method in Class KX_ConstraintActuator
getMesh    Method in Class KX_GameObject
getMesh    Method in Class KX_PolyProxy
getMesh    Method in Class KX_SCA_ReplaceMeshActuator
getMin    Method in Class KX_CameraActuator
getMin    Method in Class KX_ConstraintActuator
getName    Method in Class KX_Scene
getName    Method in Value
getNormal    Method in Class KX_VertexProxy
getNumAxes    Method in Class SCA_JoystickSensor
getNumButtons    Method in Class SCA_JoystickSensor
getNumHats    Method in Class SCA_JoystickSensor
getNumMaterials    Method in Class KX_MeshProxy
getNumPolygons    Method in Class KX_MeshProxy
getNumVertex    Method in Class KX_PolyProxy
getNumWheels    Method in Class KX_VehicleWrapper
getObject    Method in Class KX_CameraActuator
getObject    Method in Class KX_ParentActuator
getObject    Method in Class KX_SCA_AddObjectActuator
getObject    Method in Class KX_TrackToActuator


Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).