Class BL_ShapeActionActuator -- Blender Game Engine 2.49b



 
 




blendTime

blendTime

gets/sets the internal frame timer.

Type:  float
Range:  0.0 to blendin

Sample Code


################  Get blendTime

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to controller named Mouth
act = controller.actuators["Mouth"]

# get Blendtime
bTime = act.blendTime 

################  Set blendTime
# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to controller named Mouth
act = controller.actuators["Mouth"]

# set Blendtime
act.blendTime = 2.0

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.