perspective
perspective
gets/sets whether or not the camera is using a perspective transform
Type: Bool
1 = True
camera using
perspective view
0 = False
camara using
orthographic view
Sample Code
###### get if camera using perspective transform
# get the current scene
scene = GameLogic.getCurrentScene()
# get the active camera
cam = scene.active_camera
# camera using perspective view?
perspective = cam.perspective
###### set camera perspective transform
# get the current scene
scene = GameLogic.getCurrentScene()
# get the active camera
cam = scene.active_camera
# set camera to orthographic view
cam.perspective = False
|