Class KX_Camera -- Blender Game Engine 2.49b



 
   




projection_matrix

projection_matrix

gets/sets camera's 4x4 projection matrix

Type:  4 x 4 matrix

Sample Code


###### get the camera's projection matrix

# get the current scene
scene = GameLogic.getCurrentScene()

# get the active camera
cam = scene.active_camera

# get projection matrix
matrix = cam.projection_matrix

###### set the camera's projection matrix

# get the current scene
scene = GameLogic.getCurrentScene()

# get the active camera
cam = scene.active_camera

# your four by four matrix
matrix = [ your four by four matrix here]

# set projection matrix
cam.projection_matrix = matrix

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.