Class KX_ConstraintActuator -- Blender Game Engine 2.49b



 
  




rotDamp

rotDamp

Note:
Distance Constraint only.

gets/sets the frames to use for damping the game object rotation.

Return type:  integer

Sample Code


####################  Get rayLength

# get the controller
controller = GameLogic.getCurrentController()

# get the constraint actuator attached to the controller named act
act = controller.actuators["act"]

# get the distance constraint rotation damping
rotDamp = act.rotDamp

####################  Set rayLength

# get the controller
controller = GameLogic.getCurrentController()

# get the constraint actuator attached to the controller named act
act = controller.actuators["act"]
 
# set the rotation damping
act.rotDamp = 2

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.