Class KX_ConstraintActuator -- Blender Game Engine 2.49b



 
  




direction

direction

gets/sets the direction of the orientation constraint.

Note:

Orientation Constraint only.  It forces the selected axis of a game object to point in a direction (a vector in World coordinates).  

Note:
Use limit to set game object axis to be constrainted.

Return type:   float list [xVec, yVec, zVec]

xVec:  cosine of the angle of the x axis
yVec:  cosine of the angle of the y axis
zVec:  cosine of the angle of the z axis

Sample Code


####################  Get direction

# get the controller
controller = GameLogic.getCurrentController()

# get the constraint actuator attached to the controller named act
act = controller.actuators["act"]

# get game object axis being constrained
localAxis = act.limit

# get the direction of the orientation constraint
dirVect = act.direction

####################  Set direction

# get the controller
controller = GameLogic.getCurrentController()

# get the constraint actuator attached to the controller named act
act = controller.actuators["act"]

# use game object z-axis 
act.limit = 15

# constrain game object z-axis to world x-axis
act.direction = [ 1.0, 0.0, 0.0]


 
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