Class KX_ConstraintWrapper -- Blender Game Engine 2.49b
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getConstraintId
getConstraintId()
Note:
Returns 0 if there isn't a
constraint ID
Returns the constraint ID.
Return type: integer
Sample
Code
# import PhysicConstraints Module
import PhysicsConstraints
# get current scene
scene = GameLogic.getCurrentScene()
# get list of objects in scene
objList = scene.objects
# get object named Car
objCar = objList["OBCar"]
# want to use vehicle constraint type
constraintType = 11
# get car physics ID
car_ID = objCar.getPhysicsId()
# create a vehicle constraint
carConst = PhysicsConstraints.createConstraint( car_ID, 0,
constraintType)
# get the constraint ID
constraint_ID = carConst.getConstraintId()
# save constraint_ID as a car variable
objCar.constraint_ID = constraint_ID
# get vehicle constraint
car = PhysicsConstraints.getVehicleConstraint(carConst_ID)
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Game developers
can use the game engine to create casual video games,
first and third person shooters, role playing games, racing simulations
and more. The game engine can be used to make both 2D games and 3D
games. Beginning game developers will only need basic knowledge
of
game design and programming to create rich and complex game models with
photo realistic textures to add detail to the graphics of the video
game. Today's games need more than good looking low polygon game
models. Use normal maps and photo realistic textures to create
high
quality game models.