Class KX_ConstraintWrapper -- Blender Game Engine 2.49b



 
  




getConstraintId

getConstraintId()

Note:
Returns 0 if there isn't a constraint ID

Returns the constraint ID.

Return type:  integer

Sample Code


# import PhysicConstraints Module
import PhysicsConstraints

# get current scene
scene = GameLogic.getCurrentScene()

# get list of objects in scene
objList = scene.objects

# get object named Car
objCar = objList["OBCar"]

# want to use vehicle constraint type
constraintType = 11

# get car physics ID
car_ID = objCar.getPhysicsId()

# create a vehicle constraint
carConst = PhysicsConstraints.createConstraint( car_ID, 0, constraintType)
 
# get the constraint ID
constraint_ID = carConst.getConstraintId()

# save constraint_ID as a car variable
objCar.constraint_ID = constraint_ID

# get vehicle constraint
car = PhysicsConstraints.getVehicleConstraint(carConst_ID)

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.