Class KX_Light -- Blender Game Engine 2.49b



 
 






spotblend

spotblend

get/set the softness of the spotlight edge.

Type:  float from 0.0 to 1.0

Sample Code


######################## get softness of spotlight edge

# get the current scene
scene = GameLogic.getCurrentScene()

# get a list of the lights in the scene
lightList = scene.lights

# get the spotlight named Spotlight
light = lightList["OBSpotLight"]

# get softness of spotlight edge
softness = light.spotblend

###################### set softness of spotlight edge

# get the current scene
scene = GameLogic.getCurrentScene()

# get a list of the lights in the scene
lightList = scene.lights

# get the spotlight named Spotlight
light = lightList["OBSpotLight"]

# set the softness
light.spotblend = 0.15

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.