type
type
get/set the type of light
0 = SPOT
1 = SUN
2 = NORMAL (lamp)
Note:
Only works correctly with SPOT, SUN or NORMAL.
Both Hemi and Area return 2. The same as
NORMAL
Sample Code
######################## get type of light
# get the current scene
scene = GameLogic.getCurrentScene()
# get a list of the lights in the scene
lightList = scene.lights
# get the light named Lamp
light = lightList["OBLamp"]
# get the kind of light
kind = light.type
####################### set type of light
# get the current scene
scene = GameLogic.getCurrentScene()
# get a list of the lights in the scene
lightList = scene.lights
# get the light named Lamp
light = lightList["OBLamp"]
# set to it to SUN
light.type = 1
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