Class KX_MeshProxy -- Blender Game Engine 2.49b
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getPolygon
getPolygon(polyID)
Returns the polygon
Return type: KX_PolyProxy
polyID:
Type:
integer
0 = 1st polygon on mesh
1 = 2nd polygon on mesh
etc, etc, etc
Sample
Code
# get controller
controller = GameLogic.getCurrentController()
# get object the controller is attached to
obj = controller.owner
# get the 1st mesh
mesh = obj.meshes[0]
# 1st polygon is polyID = 0
polyID = 0
# get the first polygon on the mesh
poly = mesh.getPolygon(polyID)
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Game developers
can use the game engine to create casual video games,
first and third person shooters, role playing games, racing simulations
and more. The game engine can be used to make both 2D games and 3D
games. Beginning game developers will only need basic knowledge
of
game design and programming to create rich and complex game models with
photo realistic textures to add detail to the graphics of the video
game. Today's games need more than good looking low polygon game
models. Use normal maps and photo realistic textures to create
high
quality game models.