Class KX_NetworkMessageActuator -- Blender Game Engine 2.49b



 
 



propName

propName

Note:
Leave blank to trigger all of the network message sensors in the scene.

gets/sets the object that messages will be sent to.

Type:   string.

Sample Code


##################  Get propName

# get controller
controller = GameLogic.getCurrentController()

# get message actuator attached to the controller named Health
health = controller.actuators["Health"]

# get where messages are being sent
obj = health.propName

##################  Set propName

# get controller
controller = GameLogic.getCurrentController()

# get message actuator attached to the controller named Health
health = controller.actuators["Health"]

# send message only to object with name OBPlayer
health.propName  = "OBPlayer"

 
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