angV
angV
gets/sets the angular velocity applied to the game object.
Type: float list [ wx, wy, wz]
wx:
Angular velocity on the x axis
Type:
float number
wy: Angular velocity on the y axis
Type:
float number
wz: Angular velocity on the z axis
Type:
float number
Sample
Code
################### Get angV
# get the controller
controller = GameLogic.getCurrentController()
# get the object actuator attached to the controller
named act
actMotion = controller.actuators["act"]
# get angular velocity
angVelocity = actMotion.angV
################### Set angV
# get the controller
controller = GameLogic.getCurrentController()
# get the object actuator attached to the controller
named act
actMotion = controller.actuators["act"]
# set angular velocity
actMotion.angV = [ 0.0, 0.0, 5.0]
|