dRot
dRot
gets/sets the amount (the angular displacement) the object is to be
rotated.
Type: list [ dx, dy, dz]
dx:
Angular displacement applied on the x axis
Type:
float number
dy: Angular displacement applied on the y axis
Type:
float number
dz: Angular displacement applied on the z axis
Type:
float number
Sample Code
################# Get dRot
# get the controller
controller = GameLogic.getCurrentController()
# get the object actuator attached to the controller
named act
actMotion = controller.actuators["act"]
# get angular displacement vector
rotation = actMotion.dRot
################# Set dRot
# get the controller
controller = GameLogic.getCurrentController()
# get the object actuator attached to the controller
named act
actMotion = controller.actuators["act"]
# set angular displacement vector
actMotion.dRot = [0.0, 0.0 , 0.1]
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