Class KX_ObjectActuator -- Blender Game Engine 2.49b



 
 




dRot

dRot

gets/sets the amount (the angular displacement) the object is to be rotated.

Type:  list  [ dx, dy, dz]

dx:  Angular displacement applied on the x axis
Type:  float number

dy:  Angular displacement applied on the y axis
Type:  float number

dz:  Angular displacement applied on the z axis
Type:  float number

Sample Code


#################   Get dRot

# get the controller
controller = GameLogic.getCurrentController()

# get the object actuator attached to the controller named act
actMotion = controller.actuators["act"]

# get angular displacement vector
rotation = actMotion.dRot

#################   Set dRot

# get the controller
controller = GameLogic.getCurrentController()

# get the object actuator attached to the controller named act
actMotion = controller.actuators["act"]

# set angular displacement vector
actMotion.dRot = [0.0, 0.0 , 0.1]

 
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