force
force
gets/sets the force to be applied to the game object
Type: list [ fx, fy, fz]
fx:
Force applied to the x axis
Type: float
fy: Force applied to the y axis
Type: float
fz: Force applied to the z axis
Type: float
Sample Code
################ Get force
# get the controller
controller = GameLogic.getCurrentController()
# get the object actuator attached to the controller
named act
actMotion = controller.actuators["act"]
# get force
force = actMotion.force
################ Set force
# get the controller
controller = GameLogic.getCurrentController()
# get the object actuator attached to the controller
named act
actMotion = controller.actuators["act"]
# set force
actMotion.force = [ 20.5, 0.0, 30.0]
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