Class KX_ObjectActuator -- Blender Game Engine 2.49b



 
 





force

force

gets/sets the force to be applied to the game object

Type:  list  [ fx, fy, fz]

fx:   Force applied to the x axis
Type:  float

fy:   Force applied to the y axis
Type:  float

fz:   Force applied to the z axis
Type:  float

Sample Code


################   Get force

# get the controller
controller = GameLogic.getCurrentController()

# get the object actuator attached to the controller named act
actMotion = controller.actuators["act"]

# get force
force = actMotion.force

################   Set force

# get the controller
controller = GameLogic.getCurrentController()

# get the object actuator attached to the controller named act
actMotion = controller.actuators["act"]

# set force
actMotion.force  = [ 20.5, 0.0, 30.0]

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.