Class KX_ParentActuator -- Blender Game Engine 2.49b



 
 




object

object

gets/sets the name of the parent.

get Type:  string  (object name without OB in front of it.)

set Type:  string  (object name without OB in front of it.)
 or
 KX_GameObject

Sample Code


##################  Get object

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named act
act = controller.actuators["act"]

# get parent
parent = act.object

##################  Set object

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named act
act = controller.actuators["act"]

# set OBCube as parent
act.object = "Cube"

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.