Class KX_PolyProxy -- Blender Game Engine 2.49b
|
matname
matname
Returns the name of the polygon material
Return Type: string
Note:
Returns an empty string
("") if there isn't a polygone material.
Sample Code
# get controller
controller = GameLogic.getCurrentController()
# get object the controller is attached to
obj = controller.owner
# get the 1st mesh
mesh = obj.meshes[0]
# get the first polygon on the mesh
poly = mesh.getPolygon(0)
# get the polygon material name
polyMatName = poly.matname
|
Game developers
can use the game engine to create casual video games,
first and third person shooters, role playing games, racing simulations
and more. The game engine can be used to make both 2D games and 3D
games. Beginning game developers will only need basic knowledge
of
game design and programming to create rich and complex game models with
photo realistic textures to add detail to the graphics of the video
game. Today's games need more than good looking low polygon game
models. Use normal maps and photo realistic textures to create
high
quality game models.