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NotesNote:To access these functions, Texture Face Materials must be checked.
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Variables
From the official documentation:diffuse
The diffuse color of
the material
drawingmode Drawing mode for the
material
gl_texture OpenGL texture handle
lightlayer Light layers this
material affects
material Material name
shininess The shininess
(specular exponent) of the material
specular The specular color
of the material
specularity The amount of
specular of the material
texture Texture name
tface Texture face
properties
tile Texture is tiling
tilexrep Number of tile
repetitions in the x direction
tileyrep Number of tile
repetitions in the y direction
transparent This material is
transparent
triangle Mesh data with this
material is triangles
zsort Transparent polygons
in meshes with this material will be sorted back to front before
rendering
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