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angularVelocityangularVelocityNote:Doesn't return whether it
is being applied to the local or the world axis.
gets/sets the angular velocity that will be applied to the added object. Type: list [ wx, wy, wz]
wx:
Angular velocity on the x axis
Type:
float number
wy: Angular velocity on the y axis
Type:
float number
wz: Angular velocity on the z axis
Type:
float number
Sample
Code
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