Class KX_SCA_AddObjectActuator -- Blender Game Engine 2.49b



 
 



angularVelocity

angularVelocity

Note:
Doesn't return whether it is being applied to the local or the world axis.

gets/sets the angular velocity that will be applied to the added object.

Type:  list  [ wx, wy, wz]
  wx:  Angular velocity on the x axis
Type:  float number
  wy:  Angular velocity on the y axis
Type:  float number
  wz:  Angular velocity on the z axis
Type:  float number

Sample Code


##################  Get angularVelocity

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named Spawn
act = controller.actuators["Spawn"]

# get angular velocity
angVel = act.angularVelocity

##################  Set angularVelocity

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named Spawn
act = controller.actuators["Spawn"]

# set angular velocity
act.angularVelocity = [8.0, 0.0, 0.0]

 
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