Class KX_SCA_AddObjectActuator -- Blender Game Engine 2.49b



 
 




object

object

gets/sets the name of the game object to be added.

Type:  string

Note:

Returns None if there isn't a game object to be added

Note:
Set object, use name without OB in front
In other words:  use "Cube" and not "OBCube"

Sample Code


##################  Get object

# get controller
controller = GameLogic.getCurrentController()

# get actuator attached to the controller named Spawn
spawn = controller.actuators["Spawn"]

# get name of game obect
name = spawn.object

##################  Set object

# get controller
controller = GameLogic.getCurrentController()

# get actuator attached to the controller named Spawn
spawn = controller.actuators["Spawn"]
 
# set name of game obect
spawn.object = "Cube"

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.